# Coming soon: Live shows from Unreal (/docs/unreal/live-shows)

> Coming soon. This describes something that isn't available yet.

Today, present 0.2 stories live from the browser. See [Present live](/docs/presenting/live). Live shows from Unreal will move to Living Stories 0.2 in plugin 0.3 or later.

## What it will do [#what-it-will-do]

- **The same audience app.** Unreal shows a QR code. The audience scans it and answers on their phones, exactly as in a browser show. See [How the audience joins](/docs/presenting/joining).
- **Shows that survive a dropped connection.** If Unreal loses its connection, it reconnects and the show goes on.
- **Play again.** A show can play the story more than once with the same audience. The phones stay joined.
- **A clear end.** Ending the show sends every phone to the end screen.

## Packaged builds [#packaged-builds]

When you package a project, the plugin will add a key for that one story to the build. The key can only start shows and generate for that story, and it has its own spending limit. Your own sign-in is never put in a build, and you can revoke a build's key in Living Stories.

Experiences built with plugin 0.1 keep using Living Stories 0.1 and keep working.
