# Coming soon: Download plugin 0.2 (/docs/unreal/download)

> Coming soon. This describes something that isn't available yet.

Plugin 0.2 will be published as a release in the plugin's GitHub repository, like `v0.1`. Until then, [build it from source](/docs/unreal/install#plugin-02-from-source).

The release will have two downloads:

- **`LivingStoriesPlugin_0.2_Win64.zip`**, prebuilt for Windows. Use it with Blueprint-only projects; no Visual Studio needed.
- **`LivingStoriesPlugin_0.2_Source.zip`**, compiled by the editor on first open. Needs a C++ project and Visual Studio.

Unzip either into your project's `Plugins/` folder, so you have `YourProject/Plugins/LivingStoriesPlugin/LivingStoriesPlugin.uplugin`, then open the project.

Plugin 0.2 connects to Living Stories 0.2: you sign in from the browser, link a story and generate its sequences. See [Link a story](/docs/unreal/connect).
